Super Hexon only has three levels – hard, harder and hardest – but this doesn’t really mater as you’ll probably never really progress through them because the hard setting is ridiculously difficult anyway. While you’re doing this the screen flashes and pulsates to the rhythm of a techno, chip tune soundtrack that plays in the background. There’s always a gap in these shapes and it’s your job to pilot your craft through it. The whole playing surface spins, alternating between a clockwise and anti-clockwise rotation at seemingly random times, while geometric shapes close in on you. You control a triangular space ship that you spin around the hexagonal space towards the centre of the screen using simple left and right touch controls. It looks a bit like a cross between Asteroids and Tempest, but with one long geometric puzzle replacing the shooting. Yet the game is absolute genius and you’ll keep coming back for more, because you’re a weak human and Super Hexagon is so much smarter than you. In the first five minutes of play it makes you want to trash your phone, but after ten you’ll want to smash up your entire room. Here’s how the average first fifteen minutes of play goes: You start the game and three seconds later you die, so you restart and this time you die within four seconds, you hit start again and last six, but next time you restart you last two. It’s easy to hate Super Hexagon on iOS because Super Hexagon really hates you too.
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